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  3. Failsafe Landing bug in PX4 1.14?

Failsafe Landing bug in PX4 1.14?

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  • H hmlow

    After further testing, i can confirm that this behavior does not occur to failsafe landing only but normal Landing mode as well (ie. operator select flight mode).

    H Offline
    H Offline
    hmlow
    Regular
    wrote on last edited by
    #3

    Anyone encountered this too?

    1 Reply Last reply
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    • H Offline
      H Offline
      hmlow
      Regular
      wrote on last edited by
      #4

      Hi

      Can i seek some assistance pls to look into this issue?
      Its a safety hazard when the aircraft translates in position while descending.

      I believe the same behavior is present on the Starlingv2 as well.

      Much appreciated.

      Eric KatzfeyE 2 Replies Last reply
      0
      • H hmlow

        Hi

        Can i seek some assistance pls to look into this issue?
        Its a safety hazard when the aircraft translates in position while descending.

        I believe the same behavior is present on the Starlingv2 as well.

        Much appreciated.

        Eric KatzfeyE Offline
        Eric KatzfeyE Offline
        Eric Katzfey
        ModalAI Team
        wrote on last edited by
        #5

        @hmlow We will try to replicate with a Starling

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        • H hmlow

          Hi

          Can i seek some assistance pls to look into this issue?
          Its a safety hazard when the aircraft translates in position while descending.

          I believe the same behavior is present on the Starlingv2 as well.

          Much appreciated.

          Eric KatzfeyE Offline
          Eric KatzfeyE Offline
          Eric Katzfey
          ModalAI Team
          wrote on last edited by
          #6

          @hmlow Do you have any logs that you can share?

          H 2 Replies Last reply
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          • Eric KatzfeyE Eric Katzfey

            @hmlow Do you have any logs that you can share?

            H Offline
            H Offline
            hmlow
            Regular
            wrote on last edited by
            #7

            @Eric-Katzfey

            Yes pls refer to this ulg log:

            horizontal translation while landing

            I did a couple of landings in Land flight mode. The first and second landing was from a positive and negative x position (NED) with respect to the Home location, respectively. You will be able to see that during the descend, the aircraft translates in the x-axis toward the home location without any stick inputs from me. There are local position setpoints generated during the descent/translation, which suggests that it is a programmed behavior.

            I did a couple of more landings at various positions/orientations with respect to the Home location after that.

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            • Eric KatzfeyE Eric Katzfey

              @hmlow Do you have any logs that you can share?

              H Offline
              H Offline
              hmlow
              Regular
              wrote on last edited by
              #8

              @Eric-Katzfey

              Any luck? Does the log make sense to you?

              Eric KatzfeyE 1 Reply Last reply
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              • H hmlow

                @Eric-Katzfey

                Any luck? Does the log make sense to you?

                Eric KatzfeyE Offline
                Eric KatzfeyE Offline
                Eric Katzfey
                ModalAI Team
                wrote on last edited by
                #9

                @hmlow We did a quick check with HITL simulation but in that case the landing is perfectly straight down every time. So we need to have our flight team recreate this with a real drone to see if it can be replicated but that will take a few days for them to get to it.

                H 1 Reply Last reply
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                • Eric KatzfeyE Eric Katzfey

                  @hmlow We did a quick check with HITL simulation but in that case the landing is perfectly straight down every time. So we need to have our flight team recreate this with a real drone to see if it can be replicated but that will take a few days for them to get to it.

                  H Offline
                  H Offline
                  hmlow
                  Regular
                  wrote on last edited by
                  #10

                  @Eric-Katzfey Thanks keep me posted

                  Eric KatzfeyE 2 Replies Last reply
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                  • H hmlow

                    @Eric-Katzfey Thanks keep me posted

                    Eric KatzfeyE Offline
                    Eric KatzfeyE Offline
                    Eric Katzfey
                    ModalAI Team
                    wrote on last edited by
                    #11

                    @hmlow Our flight team was able to recreate the issue today. Now we just need to figure out what is causing that to happen.

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                    • H hmlow

                      @Eric-Katzfey Thanks keep me posted

                      Eric KatzfeyE Offline
                      Eric KatzfeyE Offline
                      Eric Katzfey
                      ModalAI Team
                      wrote on last edited by
                      #12

                      @hmlow This seems like a fundamental bug in PX4 when dealing with EV modes so we're working with the PX4 developers to figure out who and how this will be addressed.

                      H 2 Replies Last reply
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                      • Eric KatzfeyE Eric Katzfey

                        @hmlow This seems like a fundamental bug in PX4 when dealing with EV modes so we're working with the PX4 developers to figure out who and how this will be addressed.

                        H Offline
                        H Offline
                        hmlow
                        Regular
                        wrote on last edited by
                        #13

                        @Eric-Katzfey thanks for the update. At least the issue has been identified. Looking forward to some fixes in the near future..

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                        • Eric KatzfeyE Eric Katzfey

                          @hmlow This seems like a fundamental bug in PX4 when dealing with EV modes so we're working with the PX4 developers to figure out who and how this will be addressed.

                          H Offline
                          H Offline
                          hmlow
                          Regular
                          wrote on last edited by
                          #14

                          @Eric-Katzfey hi. Any progress on this?
                          Thanks

                          Eric KatzfeyE 2 Replies Last reply
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                          • H hmlow

                            @Eric-Katzfey hi. Any progress on this?
                            Thanks

                            Eric KatzfeyE Offline
                            Eric KatzfeyE Offline
                            Eric Katzfey
                            ModalAI Team
                            wrote on last edited by
                            #15

                            @hmlow Not really. I don't think anyone in the px4 community has time to assist on this so it's going to be up to ModalAI to fix it. Unfortunately, I can't offer any estimate on when we will be able to resolve this yet.

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                            • H hmlow

                              @Eric-Katzfey hi. Any progress on this?
                              Thanks

                              Eric KatzfeyE Offline
                              Eric KatzfeyE Offline
                              Eric Katzfey
                              ModalAI Team
                              wrote on last edited by
                              #16

                              @hmlow I have been able to recreate the issue in HITL with the Gazebo simulator so that should help with testing and investigation on this issue.

                              H 1 Reply Last reply
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                              • Eric KatzfeyE Eric Katzfey

                                @hmlow I have been able to recreate the issue in HITL with the Gazebo simulator so that should help with testing and investigation on this issue.

                                H Offline
                                H Offline
                                hmlow
                                Regular
                                wrote on last edited by
                                #17

                                @Eric-Katzfey that's good. Looking forward to the fix

                                Eric KatzfeyE 2 Replies Last reply
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                                • H hmlow

                                  @Eric-Katzfey that's good. Looking forward to the fix

                                  Eric KatzfeyE Offline
                                  Eric KatzfeyE Offline
                                  Eric Katzfey
                                  ModalAI Team
                                  wrote on last edited by
                                  #18

                                  @hmlow This fixes it in HITL:

                                  diff --git a/src/modules/navigator/mission_block.cpp b/src/modules/navigator/mission_block.cpp
                                  index 565b2f2150..ac36732214 100644
                                  --- a/src/modules/navigator/mission_block.cpp
                                  +++ b/src/modules/navigator/mission_block.cpp
                                  @@ -664,8 +664,8 @@ MissionBlock::mission_item_to_position_setpoint(const mission_item_s &item, posi
                                                  return false;
                                          }
                                   
                                  -       sp->lat = item.lat;
                                  -       sp->lon = item.lon;
                                  +       sp->lat = static_cast<double>(NAN);
                                  +       sp->lon = static_cast<double>(NAN);
                                          sp->alt = get_absolute_altitude_for_item(item);
                                          sp->yaw = item.yaw;
                                          sp->yaw_valid = PX4_ISFINITE(item.yaw);```
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                                  • H hmlow

                                    @Eric-Katzfey that's good. Looking forward to the fix

                                    Eric KatzfeyE Offline
                                    Eric KatzfeyE Offline
                                    Eric Katzfey
                                    ModalAI Team
                                    wrote on last edited by
                                    #19

                                    @hmlow But that probably only works for VIO mode. Not sure what it would do in GPS mode. So it isn't a fix that will be acceptable for general use. So it still needs more work but that is the heart of the issue.

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                                    • Eric KatzfeyE Eric Katzfey referenced this topic on
                                    • LaborzaubererTHIL LaborzaubererTHI referenced this topic on
                                    • Eric KatzfeyE Eric Katzfey

                                      @hmlow But that probably only works for VIO mode. Not sure what it would do in GPS mode. So it isn't a fix that will be acceptable for general use. So it still needs more work but that is the heart of the issue.

                                      S Offline
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                                      swickliff
                                      Contributor
                                      wrote on last edited by
                                      #20

                                      @Eric-Katzfey Has any testing been done with this fix in GPS mode?

                                      Eric KatzfeyE 1 Reply Last reply
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                                      • S swickliff

                                        @Eric-Katzfey Has any testing been done with this fix in GPS mode?

                                        Eric KatzfeyE Offline
                                        Eric KatzfeyE Offline
                                        Eric Katzfey
                                        ModalAI Team
                                        wrote on last edited by
                                        #21

                                        @swickliff No, it hasn't. Supposedly all of this is fixed in latest mainline but we haven't tested it. But we do have a mainline build available to try: http://voxl-packages.modalai.com/dists/qrb5165/dev/binary-arm64/voxl-mainline-px4_1.16.0-1.0.0-202502271326_arm64.deb

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