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Questions about video streaming...

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  • Ed SutterE Offline
    Ed SutterE Offline
    Ed Sutter
    Regular
    wrote on last edited by
    #1

    I am working with VOXL1 Flight Deck.
    The VOXL Streamer documentation says I can use hardware acceleration to encode multiple h264 streams simultaneously. Is there a maximum?
    Is HW acceleration used regardless of the interface? If I have a USB camera (using voxl-uvc-server) will voxl-streamer still use hardware acceleration?
    Tx

    Eric KatzfeyE 1 Reply Last reply
    0
    • Ed SutterE Ed Sutter

      I am working with VOXL1 Flight Deck.
      The VOXL Streamer documentation says I can use hardware acceleration to encode multiple h264 streams simultaneously. Is there a maximum?
      Is HW acceleration used regardless of the interface? If I have a USB camera (using voxl-uvc-server) will voxl-streamer still use hardware acceleration?
      Tx

      Eric KatzfeyE Offline
      Eric KatzfeyE Offline
      Eric Katzfey
      ModalAI Team
      wrote on last edited by
      #2

      @Ed-Sutter Yes, voxl-streamer will always use HW acceleration for h264 encoding. There is a limit but I'm not sure what it is. I have streamed multiple cameras in the past and it was able to keep up just fine but I don't have any actual spec numbers on that. It is a pretty powerful hardware accelerator.

      Ed SutterE 3 Replies Last reply
      0
      • Eric KatzfeyE Eric Katzfey

        @Ed-Sutter Yes, voxl-streamer will always use HW acceleration for h264 encoding. There is a limit but I'm not sure what it is. I have streamed multiple cameras in the past and it was able to keep up just fine but I don't have any actual spec numbers on that. It is a pretty powerful hardware accelerator.

        Ed SutterE Offline
        Ed SutterE Offline
        Ed Sutter
        Regular
        wrote on last edited by
        #3

        @Eric-Katzfey Ok, I don't know what we need yet, but I'm gonna see if I can run all 5 cameras with HW-accelerated H264... I'll post results.
        Different question... I am trying to build voxl-camera-server, so far without success. Referring to install_build_deps.sh, I've tried both
        ./install_build_deps.sh apq8096 sdk-1.0
        and
        ./install_build_deps.sh apq8096 dev
        Which is preferred (or is there a different) option? Which is the "stable" version?

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        • Eric KatzfeyE Eric Katzfey

          @Ed-Sutter Yes, voxl-streamer will always use HW acceleration for h264 encoding. There is a limit but I'm not sure what it is. I have streamed multiple cameras in the past and it was able to keep up just fine but I don't have any actual spec numbers on that. It is a pretty powerful hardware accelerator.

          Ed SutterE Offline
          Ed SutterE Offline
          Ed Sutter
          Regular
          wrote on last edited by
          #4

          @Eric-Katzfey One more question to add to the last reply...
          I just noticed that there is an apq8096-camera-server repository. What is the difference between that and voxl-camera-server?

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          • Eric KatzfeyE Eric Katzfey

            @Ed-Sutter Yes, voxl-streamer will always use HW acceleration for h264 encoding. There is a limit but I'm not sure what it is. I have streamed multiple cameras in the past and it was able to keep up just fine but I don't have any actual spec numbers on that. It is a pretty powerful hardware accelerator.

            Ed SutterE Offline
            Ed SutterE Offline
            Ed Sutter
            Regular
            wrote on last edited by Ed Sutter
            #5

            @Eric-Katzfey I started a new thread for these last few build questions.

            Eric KatzfeyE 1 Reply Last reply
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            • Ed SutterE Ed Sutter

              @Eric-Katzfey I started a new thread for these last few build questions.

              Eric KatzfeyE Offline
              Eric KatzfeyE Offline
              Eric Katzfey
              ModalAI Team
              wrote on last edited by
              #6

              @Ed-Sutter Thanks! Always better to start a new thread for a different question.

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