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    Which branch of px4-firmware should we build against?

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    • Aidan DempsterA
      Aidan Dempster
      last edited by

      The current published px4 firmware (built from this repo on the sdk-0.9 branch) appears to be building from a px4-firmware branch similar to voxl-dev-1.12. When building custom PX4 firmware should we fork off of this branch to ensure compatibility with the voxl-suite?

      We are also using HITL testing for this drone, but the branch specified by the documentation is voxl-master which appears to be updated frequently and no longer has the files required in the instructions. Again, these files can be found in the voxl-dev-1.12 branch, but this branch also has errors when attempting to build the px4_sitl gazebo target so I am not sure which branch I should be using for that build. Is there a single branch that works for both uploading the HITL configuration files and also building the simulator plugins?

      Thank you!

      Eric KatzfeyE 1 Reply Last reply Reply Quote 0
      • Eric KatzfeyE
        Eric Katzfey ModalAI Team @Aidan Dempster
        last edited by

        @Aidan-Dempster Yes, for SDK 0.9 and 0.9.5 you want to be using voxl-dev-1.12 branch. You can look at the tags to see how it aligns with the released versions. Starting with SDK 1.0.0 (Coming very soon) the branch will be voxl-dev. voxl-master has been deprecated and has stale content.

        Aidan DempsterA 1 Reply Last reply Reply Quote 0
        • Aidan DempsterA
          Aidan Dempster @Eric Katzfey
          last edited by Aidan Dempster

          @Eric-Katzfey Thank you. Do you know if the HITL configuration files and the voxl-px4-hitl script will be moved into voxl-dev at that point or will those files be left in the voxl-dev-1.12 branch?

          Eric KatzfeyE 1 Reply Last reply Reply Quote 0
          • Eric KatzfeyE
            Eric Katzfey ModalAI Team @Aidan Dempster
            last edited by

            @Aidan-Dempster Yes, HITL support will be migrated to the voxl-dev branch as well.

            1 Reply Last reply Reply Quote 0
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