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    Starling 2 VIO - how many cameras used?

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    • S
      star123 @tom
      last edited by

      @tom thank you for your response! Is there a planned date for the next SDK release? Is it possible to test a pre-release / dev version?

      tomT 1 Reply Last reply Reply Quote 0
      • tomT
        tom admin @star123
        last edited by

        @star123 Probably a couple weeks out.

        We have nightly SDK's built with the latest off of the dev branch of each repo, here is last night's: https://storage.googleapis.com/platform-nightlies/voxl2/voxl2_SDK_nightly_20241118.tar.gz

        You can find a new one published each day via date.

        These are completely untested so can't guarantee any functionality but this will represent the tip of our development.

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        • tomT
          tom admin @tom
          last edited by

          @tom As we start our testing cycle and get close to release we will also start releasing "beta" SDKs which can be downloaded from the "platform-releases" bucket

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          • S
            star123 @tom
            last edited by star123

            @tom thank you for the information. I've been flying with one of the nightly builds using VINS and 3 tracking cameras enabled which is great!

            Question about the extrinsics for Starling 2 - I'm working on moving one of the cameras for a custom setup, and through the process of understanding the extrinsics.conf I've found the measurements in the exiting configuration don't make sense with the CAD model.

            These are the tracking camera extrinsics in extrinsics.conf:

            "name":	"D0014_Starling_2",
            	"extrinsics": [{
            			"parent": "imu_apps",
            			"child":  "tracking_front",
            			"T_child_wrt_parent": [0.037, 0.000, 0.0006],
            			"RPY_parent_to_child":    [0, 90, 90]
            		}, {
            			"parent": "imu_apps",
            			"child":  "tracking_down",
            			"T_child_wrt_parent": [-0.08825, -0.0045, 0.00269],
            			"RPY_parent_to_child":    [0, 0, 180]
            		}, {
            			"parent": "imu_apps",
            			"child":  "tracking_rear",
            			"T_child_wrt_parent": [-0.092, 0.016, 0.0036],
            			"RPY_parent_to_child":    [0, -90, -90]
            		}
            

            The RPY rotations make sense. The translation vectors appear to be inconsistent when measuring in CAD. I think an extra zero was added on the tracking_down Z translation in the D0014_Starling_2 configuration (See attached screenshots). Can you verify if I'm understanding this correctly?

            That leads me to another question: where exactly on the camera is the translation measuring to? Its seems to point somewhere in the middle of the lens but I cant find any documentation on where on the camera is the origin for the extrinsics. Thank you!
            tracking_rear.png tracking_down.png tracking_front.png

            --------------------------------------------------------------------------------
            system-image: 1.8.02-M0054-14.1a-perf-20241121
            kernel:       #1 SMP PREEMPT Fri Nov 22 04:58:23 UTC 2024 4.19.125
            --------------------------------------------------------------------------------
            hw platform:  M0054
            mach.var:     1.0.1
            --------------------------------------------------------------------------------
            voxl-suite:   1.4.0-202411212200
            --------------------------------------------------------------------------------
            no current network connection
            --------------------------------------------------------------------------------
            
            James StrawsonJ 1 Reply Last reply Reply Quote 0
            • James StrawsonJ
              James Strawson ModalAI Team @star123
              last edited by

              @star123 I'll validate the extrinsics and check back with you in a bit. I know the rear camera was moved between starling Max Rev 1&2, I'll double check the little starling too.

              The point inside the lens used is what the lens manufacturer claims is the optical center of the lens, 1.7mm inward from the front of the glass.

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              • S
                star123 @tom
                last edited by

                @tom what is the best way to navigate the "platform-releases" bucket, or the nightly builds, to see a list of what files are there? I am only able to download the files from the link you provided above, but can't navigate any of the folder structure, so i'm not sure how I would know when a beta SDK is released.

                I'm also wondering if there is any way to access the open-vins service code. I've been looking through gitlab but I can't find it https://gitlab.com/voxl-public/voxl-sdk/services.

                tomT 1 Reply Last reply Reply Quote 0
                • tomT
                  tom admin @star123
                  last edited by

                  @star123 Hmm I'm not sure if viewing the folder structure is possible without full perms to the buckets.

                  As for voxl-open-vins-server, just made it public: https://gitlab.com/voxl-public/voxl-sdk/services/voxl-open-vins-server

                  S 1 Reply Last reply Reply Quote 0
                  • S
                    star123 @tom
                    last edited by

                    @tom thank you so much!

                    tomT 1 Reply Last reply Reply Quote 0
                    • tomT
                      tom admin @star123
                      last edited by

                      @star123 You'll want to take a look at the dev branch to see what is built into the nightly SDKs

                      S 1 Reply Last reply Reply Quote 0
                      • S
                        star123 @tom
                        last edited by

                        @tom thank you. I've been looking through the code. I'd like to test masking areas of non-interest in my tracking cameras. From the voxl-open-vins-server.conf file and from common.h image_data struct it seems like this feature exists, but I cannot find where I can put the masks, or define where they are. Do you know if this is implemented already? Maybe I'm looking in the wrong place?

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