@Alex-Kushleyev I will get the screenshots in a moment. lme_msv
wasn't set and I noticed that power usage wasn't going down and figured there was just a bug in the config-reading code, so I recompiled with the default exposure value in the #DEFINE AE_{HIST,MSV}_DEFAULTS_TOF_LIOW2
overridden to 2000us and a printf inside the code chunk which sets it confirming that 2000 was being sent, so I am confident it was decreased. Good to know that setting lme_msv
will get it to respect the exposure_max_us
, that was pretty unclear.
Changes:
diff --git a/src/config_defaults.cpp b/src/config_defaults.cpp
index 096ff48..33c5a2e 100644
--- a/src/config_defaults.cpp
+++ b/src/config_defaults.cpp
@@ -223,7 +223,7 @@
0, \
0, \
0, \
- 6000,\
+ 2000,\
0, \
0.0, \
0.0, \
(END)
FPS is set to 5.
And here's another where one of the sensors is given a longer range to ping over: